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cats_are_dragons

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A member registered Aug 26, 2021

Recent community posts

howdy, everyone! i'm Seth, weirdslimething on twitter and cats_are_dragons here on itch.


i have at least two pieces ill be contributing to the jam - first is a lore heavy item/equipment supplement for a game that doesnt exist (the second campaign book in a loose trilogy of ttrpgs that take place across various epochs in a wildly changing world, the previous game's campaign conclusion affecting the campaign that follows). i'm trying to make it as vague and confusing and strange as possible. something that would make perfect sense for a fan or player of that game, but everyone else has zero frame of reference. will also include allusions to mechanics and rules that, again, taken out of context make little sense but provide an uncanny sense of depth. even includes rules for an in-universe card game you can play at the table! that's a lot of exciting words for what's basically a stream-of-consciousness zine full of weird treasures though, haha. i have an artist friend working on this now, and my hope is to actually have art and layout done by the end of the jam with a few handmade physical copies to toss out there, but if it's cutting too close i'll just throw what i have up, barebones.


second is similar, but it's a set of classes for another "ttrpg that never was" about a neon-soaked super sentai setting where people turn into bird-themed magical girls/persons. not as big or in-depth as the first idea, and i probably won't have any custom or commissioned art for it, but i still like what i'm putting together for it. same situation as above, with references to mechanics, abilities, rulesets that on their own merits should just be "?????". we'll see if im successful! 


im really excited for this, as it's the first jam i feel comfortable taking part in! im fairly new to working in the ttrpg space, but my biggest problem is just having no real anchorpoint or idea on how to get started, especially when a lot of my ideas might require a weightier knowledge of actual rules and "how-to-play-it" versus just lore and narrative stuff. also, i have zero idea how to draw, design, build, layout, or do anything like that, and my only working PC is a decade plus old laptop that definitely would chug if i tried to use any free editing or publishing programs. im hoping getting involved with this helps me to learn a lot more and maybe to network a little, too.